COMD-217-F001 Course Outline

Course Content

In this course we will explore the increasingly important role of motion in communication design. With increased access to high speed data on both desktop and mobile devices, there is a growing demand for motion based content as an engaging alternative to traditional static images, graphics and text.
This course will look at how to apply traditional design principles to kinetic type, motion graphics, and basic video production, while discovering opportunities to enhance or transform your notions of what it means to practice as a graphic designer.

Course Learning Outcomes

Students will be able to apply design principles and rhetorical devices to the production of motion-based projects and will develop familiarity with a variety of different applications that will enable them to work with both motion (Adobe Illustrator, After Effects and Premiere) and sound (Audacity or Ocenaudio, as examples). Finally, students will learn how to begin creating projects that incorporate self-produced video, kinetic type, motion graphics, and audio in one complex and engaging communication design project.

Resource Materials

Students will ideally have their own laptop, access to the Internet and software. Digital cameras, mobile phones, gimbals, external hard drives and such will be helpful but can be sourced through the university or other means, as necessary. Additional resources such as reading material or online tutorials will also be provided as necessary throughout the course.

Evaluation Critera

  • Participation 10%
  • Project 01: What's the Point20%
  • Project 02: You're Not My Type20%
  • Project 03: I Can See Clearly Now30%
  • Total100%


Course Schedule



  • Week 1: Sept 12th: Thesis Project Ideas

    Introduction to the course, instructor, and peers, overview of tools, software and projects. Project 01 Assigned.
  • Week 2: Sept. 19th

    Introduction to After Effects and basic audio. Discussion on basic transitions, rhythm, and sync. P01 storyboard due, along with graphic assets.
  • Week 3: Sept. 26th

    After Effects (rendering etc.) and uploading. In class work session.
  • Week 04: Oct. 3th

    Project 01 Due and Project 02 Assigned.
  • Week 05: Oct. 10th

    Precedents and Exemplars. After Effects (easing, paths, masks). Project 02 typeface choice and storyboard due.
  • Week 06: Oct. 17th

    After Effects, the 3D workspace.
  • Week 07: Oct 24th

    Work in class, demos as needed.
  • Week 08: Oct. 31st

    Project 02 Due and Project 03 Assigned.
  • Week 09: Nov. 7th

    Equipment Demos (cameras, gimbals, drones, settings etc). Project 3 concept due.
  • Week 10: Nov. 14th

    Intro to Premiere (getting video and audio in). Work in Class. Project 03 Storyboard due.
  • Week 11: Nov. 21st

    Premiere (editing, grading, and luts, Work in Class. Final footage and/or B-roll due.
  • Week 12: Nov. 28th

    Bringing in After Effects elements such as motion graphics or effects. Effects Footage Due
  • Week 13: Dec. 5th

    Review and Assessment Week.Final Project Due.
  • Week 14: Dec. 12th

    Review and Assessment Week: Attend 4th year Presentations.